Hello there.

My name is Artjom and I am a marketeer, communication specialist and creative mind with a focus on games & Esport.

Equipped with a gamer's heart and 5+ years worth of experience points in the industry, I offer innovative and creative solutions to promote your game or help your brand communicating authentically in the video game community.

My work is characterised by unique visuals and compelling messages that engage and impress the gaming community all with a smile and a dose of fun. I like to have fun while working and emphasize to infuse this into my craft and daily work life as much as possible.

From concept development to campaign strategy and execution, I guarantee creative excellence that presents your brand or game at the highest level.

Partners I’ve worked with throughout the years:

KitKat x League of Legends - Ad Spot Production, 2023

Santander Production with Eefje “Sjokz” Depoortere, 2022

My journey in my dream industry.

I always knew I wanted to work with video games, but didn't know how and where. So I started to look for opportunities in order to get a first feel for the industry and finding my own personal quest.

Luckily, I had a lot of diverse opportunities to get insights from:

  • Those who make beautiful games.

  • Those who review & talk about them.

  • Those who create gaming marketing campaigns for the community.

  • During my bachelor studies, I completed an internship as a Video Game Editor at Rocket Beans Entertainment GmbH. There I reviewed games, interviewed developers and reported on events such as E3 and Gamescom 2018 for the publicly funded show "GameTwo".

    I got an insight into the day-to-day business of game press and media while working with developers and PR representatives. Not only were these my first real steps in the industry, but I also made long lasting contacts with various industry folks from e.g. Square Enix, Webedia and Ubisoft.

  • After my bachelor's thesis on gaming influencers, I joined the marketing team at Ubisoft Blue Byte as an intern and later joined the Ubisoft studio in Düsseldorf as a Communications Coordinator, working on titles such as ANNO, Rainbow Six Siege, Avatar: Frontiers of Pandora and Assassin's Creed Nexus VR.

    As go-to person for local comms tasks I was responsible for the internal and external communication flow of 400+ on-site employees. Besides usual studio updates and hosting monthly showcases I was also 'lucky' to handle the studio communication surrounding Covid and the aftermaths.

    Besides that I was also happy to support our Event team setting up the Ubisoft Düsseldorf streaming room and be a producer during our Gamescom 2020 Career Livestream, Ubisoft Newcomer Award and Anno 1800 Masterclass.

  • In order to understand how campaigns and strategies are brought to life by games marketeers and brand managers, I happily joined the Esport and Gaming agency build a rocket GmbH as an Esports & Gaming Creative.

    This not only allowed me to integrate Esports – one of my passions – more into my everyday life, but also to realise campaigns, event booths, stunts and activations myself. Thus learning more about it than I imagined.

    I was very fortunate to work on a wide range of topics and brands in multiple positions: As Director of productions, Lead Creative during Pitches and RFPs, Copywriter, Producer and more.